pex-geom
Geometry intersection and bounding volume helpers for PEX.
Geometry intersection and bounding volume helpers for PEX.
A library for declarative use of Intersection Observer API with Angular
Fast intersection of multiple arrays
Returns the symmetric difference (exclusive-or) of an array of elements (elements that are present in all given arrays and not in their intersections).
Find intersecting ranges using Marzullo algorithm
Minimal library to observe nodes entering and leaving the viewport
Determine the point of intersection between a ray and axis-aligned bounding box (AABB)
Check if two polygons overlap
intersect a ray and triangle in 3 dimensions
whether a picking ray intersects with a plane
Combine user-defined type guards / type predicates as unions and intersections.
Javascript library for 2d geometry
Computes the area of the intersection of two rectangles.
creates a picking ray for a 2D/3D camera
a high-level ray picking helper for 3D intersection
Gives values present in both iterables.
a high-level 3D perspective camera
Gives values present in both iterables.
Intersection component package with testing and automatic documentation.
Greiner-Hormann clipping algorithm