@classworks/cocos-extended
Components and utilities for creating html games using the Cocos2d-x framework
Components and utilities for creating html games using the Cocos2d-x framework
The Divine Engine is a Typescript game engine. Built on latest technologies, it allows users to develop and deploy lightweight games in a modern development standard environment. The engine is focused to be modular and lightweight, all while allowing deve
UI Framework for HTML5 Games
A pluggable steering library for game AI.
Calculates integer ratios and scaled-image sizes for pixel-perfect image upscaling with optional aspect-ratio correction.
A single package that exports all other lattice packages, for convenience.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay to use for Synthesis.
Tools for creating simple browser games
A JavaScript library for building and simulating interactive contraptions within a physics-based environment.
Game probability calculator
A library for building and simulating interactive contraptions
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
A host server for a game.
Tiny minimal retro fantasy console having only two commands: peek and poke.