core2d
Multiplatform 2D interaction engine
Multiplatform 2D interaction engine
Screen gamepad for HTML canvas games.
Navigate HTML elements in two dimensions with non-pointer devices.
This package reads the Linux device file of a joystick/gamepad and maps it to easy-to-use events. Everything is vanilla Js, without pre-built binaries.
[![Node.js CI](https://github.com/DavidPeicho/manette-js/actions/workflows/node.js.yml/badge.svg)](https://github.com/DavidPeicho/manette-js/actions/workflows/node.js.yml)
Connect and play with physical joysticks
A JavaScript game engine that uses p5.js for graphics and Box2D for physics.
[![npm](https://img.shields.io/npm/v/multitouchjoystick.svg)](https://npmjs.org/package/multitouchjoystick) [![downloads](https://img.shields.io/npm/dm/multitouchjoystick.svg)](https://npmjs.org/package/multitouchjoystick)
A react-native component to interface with gamepads/joysticks/controllers without using native code.
Event driven functionality for the GamepadAPI
React hooks to easily implement gamepad controls
A JS framework for building complex MIDI applications
Simple game input for touch screen, keyboard, gamepad and mouse
A plugin for Tauri that provides a polyfill for Gamepad Web API that works on most common platforms.
A powerful set of hooks for elegantly handling keyboard, mouse and gamepad input (soon)
Emulate and display virtual or real gamepads in web browsers
An input system for Wonderland Engine that manages a wide range of input devices through a dedicated event-based system complemented by polling capabilities
Yet Another Game Controller Library
A TypeScript library for the Gamepad API
A minimal Gamepad API wrapper and mapping tool.