normals
Estimates normals for meshes
Estimates normals for meshes
approximate face normal in the fragment shader
gets a plane's normal from 3 points
an icosphere mesh with normals, texture coordinates and indices
Compute normals for a simplicial complex geometry based on faces/cells information.
perturb normal from a normal map
geometry utility functions (normals, etc)
A package that check equality with types
generate random points and normals evenly distributed on a triangle mesh