glslEditor
Simple GLSL Fragment Shader Editor
Simple GLSL Fragment Shader Editor
Phong specular distribution in GLSL
through stream that transforms glsl-parser AST nodes and rewrites variables into shorter forms
blend mode 'overlay' for GLSL
The hypot function in GLSL
Graphics library from Gibber
[View Demo](http://pwambach.github.io/threejs-particle-shader/)
Set of gpgpu utility methods based on luma.gl
Extra pixi filters not included by default with the main library
Lambertian diffuse lighting for GLSL
gets equirectangular images from Google StreetView
GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
⚔️ A cross compiler for shader languages. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Lightweight JavaScript game engine (hiatus).
Convert GLSL from WebGL to OpenGL
Convenient definitions for a triangle covering the full screen in WebGL - BYORenderer
A parcel plugin for GLSL files with support for #include directives
draw wireframes using triangles in screen-projected coordinates
A local development server for fragment shaders inspired by beefy and GLSL Sandbox. Works out of the box with glslify too!
Smooth minimum functions for GLSL